Recently
I have been working on a Digital Tutors project exploring modeling hard
surfaces with NURBS. I have learnt many skills and techniques that are combined
together to create detailed yet very easy objects within Maya. For example, the
technique ‘lofting’; is a much quicker and efficient way of combining two
object together, in order to make this skateboard I made a ‘loft’ by selecting
the two ends of the skateboard and clicking the button within the surfaces tab’. Overall, I very much enjoyed this tutorial and it really opened my eyes to
another way of modeling; here are just some development shots:
I hope to create my very own skateboard soon and I’m also going to be creating a graphic within Photoshop/ illustrator.
This blog is really awesome in all respects.
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sunshine coast
bundaberg
business cards
flyers
brochures